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Virtuality Systems, Edison Brothers
Sporting 3D glasses. Flying through images. A trip through virtual reality is clearly fun, which is one reason its potential is being explored by the entertainment industry.
But there's a more serious side to virtual environments: helping to meet
the needs of science and society.
Electronic Visualization Laboratory
In science, virtual environments are helping researchers decipher the knowledge buried within the mountains of data that are piling up hourly, streaming out of space and earth-based instruments. Soon, scientists separated by a continent w
ill simultaneously analyze data and conduct experiments.
University of North Carolina Chapel Hill
In medicine, doctors are using virtual environments to treat cancer more safely and effectively. Doctors study 3D images of a patient's body structure to plan radiation therapy so it damages a minimum of healthy tissue as it destroys the
cancer. In Georgia, engineers are developing a sophisticated data glove so that one day cancer specialists in Atlanta will "feel" tumors in patients 130 miles away, sensing its size, texture, and pressure.
National Center for Supercomputing Applications
In industry companies are increasing their global competitiveness by using virtual environments to design equipment, pesticides, even drugs, faster and better. Pharmaceutical and chemical companies use virtual reality to design chemical a
nd biological catalysts. These catalysts are used in manufacturing processes that produce hundreds of billions of dollars worth of products each year.
Human Interface Technology Laboratory
In education virtual environments are bringing exciting new resources into the classroom. Soon, students may stroll amongst digital
bookshelves, learn anatomy on a simulated cadaver, or monitor financial trends, all in virtual reality. As the nation's 15,400 school districts become hooked up to the expanding information infrastructure, even students in Montana's 114 one-room schools m
ay conduct experiments in virtual biology and chemistry laboratories.
Larry Smarr, NCSA/University of Illinois, on-camera
QuickTime Movie (4.1 MB);
Sound File (1.7 MB);
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Copyright © 1995: Board of Trustees, University of Illinois
NCSA and EVL. Last modified 9/29/95