Last edited May 12, 2003 by email@example.com
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Permutahedron and Associahedron Operating Instructions:
After opening either the associahedron or permutahedron, the controls are
the same as those of illiSkel, with the following additions:
Press 'b':  Pressing 'b' will cause colored balls to appear at
vertices. In the associahedron, pressing the 'b' button again
will then cause rectangular boxes to appear around the
balls. Continuing to press 'b' will cause the balls to
disappear, and then the boxes to disappear (associahedron
only). If the "shift" key is held down, this cycle runs in
the opposite manner (first boxes appear, then balls).
Press 'f':   Pressing 'f' will cause the polyhedrons to have
filled sides in place of the standard wire-frame images.
When sides are turned on, pressing 'b' will function as
normal, however, in the associahedron, users are unable to
see boxes being generated from the center of the polyhedron
(but they will eventually appear).
The CAVE versions of these objects operate exactly like CAVEskel, with the
Left Button (in TURNMODE):
In place of the standard morphing, the left button on the
wand will now act in a manner identical to pressing 'b' in
the desktop version. It is important to note that TURNMODE
is the mode that the CAVE version permutahedrons and
associahedrons open in by default.
Left Button (not in TURNMODE):
When the user leaves TURNMODE by pressing the middle button
on the wand, the functionality of the left button changes and
is no longer the same as pressing 'b'. Instead, pressing the
left button will now be the same as pressing 'f' on the
keyboard as explained above.